#just. planning. details. writing it out. making concept art
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sapphicseasapphire · 11 months ago
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Lil sketches
Fear him.
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femboty2k · 7 months ago
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The Great Trans Girl Exodus Commission Post
Hello once again! To make a long story short: My darling wife and I are trying very hard to be able to move from Texas to Colorado ahead of how bad legislature is getting here. We have savings and a plan but its shaping up to be a very expensive and stressful finding a place to actually move in to. Our lease here is up at the end of June so we're starting to really crack down on trying to find places to apply to. I'm making this post because we would really appreciate some extra funds to add to what we have saved to make this move possible and if its an option: comfortable. We're a pair of trans lesbians trying so very very hard to make a life for ourselves in this country that hates us. Below I've attached some basic pricing and examples of the type of pixel art I do as well as some of my writing as I'm A-Okay writing for other folks if you like my prose or brand of article jank. If you have any questions about anything here please feel free to send me a DM on here and we can talk more about what you want and what I can do for you. Thank you so much if you end up commissioning anything or even if you just share this post. Examples and pricing below the cut:
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Y2K Stylized Piece: $50+ (Price can range based on piece complexity desired)
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Flat colour piece w. basic detailing: $60+ (Price can range based on number of characters desired and background complexity, basic BG is included in piece)
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Detailed/Low-Poly Style piece: $75+ (These ones take the longest due to the by-hand editing needed to ensure the style is cohesive or detailing is done on the whole piece. Price can range based on complexity desired.)
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Pixel Chibi: $20 (Pixel Chibi pricing is locked at $20)
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Emote Suite: $35 (Price covers up to 9 custom emotes sized for usage in Discord and other messaging use cases)
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Doodle: $25 (A flat simple piece with a simple concept done on a small canvas)
WRITING EXAMPLES:
Fiction: Tactile Sensations, a Sci-Fi short story Article Writing: Bloodborne PXS: One of the best fanworks on the web Writing prices start at $30 and can fluctuate upwards based on piece length. Thank you so much for checking out my work and/or sharing it. We're trying to start a new life for ourselves in a safer place, and we really do appreciate any help. Thank you!
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vanillablankcanvas · 11 months ago
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Part 1 Trolls Headcanons/ Theories/ Thoughts/ Ideas
Part2 Part3 Part4 Part5 Part6 Part7 Part8 Part9 Part10
Trolls - in general Trolls are pretty rare outside their usual kingdoms and it's considered good luck to meet one.
Brozone - drastically changed their looks coz they hate that they used to dress the same.
Bruce - one of those dads who would get a new barbeque and show off all the cool features to the other local dads.
Bruce - "No kids, we're not keeping that stray animal, end of story, no way..." - 1 week later and he's giving it kisses and building it an over the top kennel with a heated blanket and a water fountain.
Bruce - (canon?) carried all their eggs, indirect reason why his hair is so big. (Side note - I read somewhere someone called all their kids 'The Bakers Dozen' and I frigging love that)
Floyd - solo career after he left Brozone - all his songs were PINK FLOYD SONGS! (Maybe that could've been his stage name?)
Floyd - his hair is naturally pink but JD made him make it redder because 'we're a boyband and pink is a girls colour'
John Dory - has embarrassing baby pictures of his brothers as leverage
John Dory - over-exaggerates his retellings of stories "I fought off 30 no no no 40 snakes with one hand behind my back."
John Dory - always casually asking Poppy, Brandy and Viva to marry him, over small things too "Brandy, these pancakes are delicious, marry me."
Clay - writes long and very detailed critical reviews of restaurants
Clay - has reading glasses. Probably the ones that attach magnetically at the nose ridge.
Clay - labels everything (labelmaker is to Clay as Gary is to Branch)
Clay - very into color coded itineraries and always know everyone's business "Poppy is currently at Smidge's pod doing her hair" "How could you possibly know that?" "I have my sources."
Clay - also a notary and registered marriage celebrant
Clay - hair was always naturally green but JDs hair was already green. JD said he had to be yellow for the band, they needed that color coordinated group vibe.
Clay - has drafts for his own book series
Clay - actually plays golf
Clay - gets clumsy when trying to impress someone he admires (imagine him meeting King Peppy and he just knocks things over)
Clay - competitive af - brothers know better than to verse him at anything - has an over the top victory dance
Viva - that concept art of tiny Viva is the age she was when they escaped the Troll Tree. So like 15 maybe?
Viva - wants to make up for all the missed holidays/birthdays/parties with Poppy so she is constantly popping out from places with gifts yelling SURPRISE!
Branch - for Pop Trolls - being in a famous singing group is the equivalent of being a recognized expert in your field. So the fact that Branch is in TWO famous boy bands is like he has several PhDs.
Branch - Kismet formed inside a group home for Trollings
Poppy and Vivas mother - my theory is that they managed to keep princess Viva a secret from the Bergens. They chose the Queen for Trollstice when they discovered what they thought was her first egg. The Troll Tree escape plan came about when Chef promised the new royal trolling for the young Bergen prince.
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oranjeleeuw · 5 months ago
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hows the pacific rim au going ???? its such a neat idea and i need ppl to draw concept art for it
DO I HAVE NEWS FOR YOU MY FRIEND
First of all, life happened and happened for good, I couldn't write much before but Now. NOW is the time.
I planned and plotted a lot during the whole year I first came up with the idea and I have a kind of strong base for the AU. I also have a brilliant beta by my side, my dear friend Frog (@faramircaptainofgender), so hopefully during this summer this idea will be shared with you all outside our little friend group.
I'll take this opportunity and shamelessly turn my answer into a main post for the AU.
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the title:
Human within the Machine
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[brief synopsis]
The Nations of the world developed a simulation where future Jaeger pilots can practice for in-action cases. Max Verstappen outshines every other contestants in the history of drifting, there's only one problem - he's no team player.
Charles Leclerc is determined to stop the Kaijus and end their reign, once and for all. He lost his parents due to kaiju attacks, now he feels responsible not only to avenge their deaths, but to bring a brighter future to his brothers.
Jaeger engineering is living its golden age, there is money in it and many enthusiastic contestants who are not entirely aware of the horror that awaits them out at the ocean.
[disclaimer]
There’s no main plot (as in: I am not planning on detailed world-building neither to save the world from kaijus, I am smaller than that), the endgame is to get Max into an active combat where he drifts with Charles and they’re in the Il Predestinato (the legendary Jaeger that has been out of service for a decade, waiting for the right co-pilots). Everything before and in between are just themes I desire to explore within the possibilities of this AU.
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I have a playlist that helps me to stay inspired, songs are not in order yet though, but as I said earlier, chapters are meant to be kind-of standalone scenes, existing in their own moods and settings.
Each chapter will have its own chosen background music linked to them. I also added many symphonic songs just to get in the mood for some combat scenes.
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[good to know]
Roles: In the case of HwtM we have active and passive characters in this story. Due to the fact that many scenes are set in drift-memories, where not everything is factual and we are in the mix of memories and feelings, some characters will only appear and speak through these moments. Therefore they fall into the passive category - they are the legends. I will talk about them in their own post but the gist of it is what I wrote above, they cannot speak for themselves so we will only see them through tilted lenses: idolised, villanised, or the mix of both.
Which also means another thing - everyone is an unreliable narrator.
Teams and Jaegers: Since this is the golden age of Jaeger engineering, we will have many-many Jaegers. So far I named only a few, but to stay true to the source material, I'm trying to make them just as cheesy yet compelling as the ones were in the movies. The constructor teams from real life are not so different from what they represent in HwtM, but I altered some of their names to fit more into the world (older names or older sounding names of some teams since the future that Pacific Rim has is basically our present. I was aiming for some retro-vibe).
Here, they are different detachments under the Pan Pacific Defense Corps, in the Jaeger Academy division. I’m planning on working with Merc, Ferrari, McLaren, Williams and of course Redbull.
Mercedes is called Benz
Ferrari is called Alfa Romeo
Red Bull is Toro Rosso
The other two stay under the same name.
Ships to look out for: it is a Lestappen-centered story (if I am really honest with you, it’s Max-centered first of all) but on the side-lines we will look into some depths of Carlando, Galex and Maxiel in…some way. Please-please keep in mind, that these won’t be fully developed romantic relationships in the fic, I’m reporting from the minds and souls of these boys, objectively perceived scenes between them will be rare and much more comrade-like.
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That is all I planned to share for starters. Feel free to ask about the process or anything really, that is related to this project, it’s my beloved child and can’t wait to share it all with others!
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fashion4standusers · 1 year ago
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FFSU’s Fan Fashion Week!
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*ETA: Works posted to AO3 can be tagged as "FFSU Fashion Week"!*
I’ve had the concept for this in my head for AGES but never got around to posting it. I originally planned to run it as an event during a certain time period, but I found that making it an event intimidated me out of actually making the idea happen. I just think that I’m a lot more confident in my ideas when I don’t overthink it! Therefore, instead of running an event, I’m just putting this challenge out into the atmosphere for people to take it and run with it. 
REBLOGS GREATLY APPRECIATED!
Everything you need to know is in the graphics, and here’s a plain text version as well:
Fashion For Stand Users’ Fan Fashion Week Challenge: a 7-day art and/or fic-writing challenge!
Art Prompts:
- Day 1: Runway
Draw your chosen character(s) in an outfit from a designer runway! Check the blog archive or Vogue Runway for references and modify the look however you want.
-Day 2: Subculture
Draw your chosen character(s) in the fashion of a certain subculture: goth, raver, scene kid, etc.
-Day 3: Style Swap
Draw two or more characters swapping their canon outfits, or simply wearing outfits more suited for the other person's vibe and aesthetic.
-Day 4: Historical
Draw your chosen character(s) in the fashion of another era.
-Day 5: Redesign
Redesign, reinvent, or modify the canon outfit(s) of your chosen character(s). 
-Day 6: Formal
Draw your chosen character(s) in gowns, tuxedos, and other fancy clothes. 
-Day 7: Free Space
Draw any kind of outfit(s) you'd like for your chosen character(s)!
Writing Prompts:
- Day 1: Character Study
Write about why a character dresses or looks the way they do. Why do they like the clothes they wear? Do they wear something with personal significance? How do they want the world to see them?
-Day 2: Makeover
Write about a character getting a makeover from another. Are they getting new clothes, a new hairstyle, new makeup? Is it just for fun or a sign of a bigger change?
-Day 3: AU
Write about an alternate universe where the characters are models, fashion designers, hairstylists, makeup artists, etc.
-Day 4: Disaster
Write about something going horribly, horribly wrong: wardrobe malfunctions, makeup mishaps, over/underdressing, etc.
-Day 5: Shopping Trip
Write about characters going shopping together and all the shenanigans that ensue.
-Day 6: The Event
Write about a character getting ready for  or attending an upscale event. Who are they going with? What are they wearing? How are they feeling?
-Day 7: Free Space
Write about any scenario you'd like, as long as it's about clothing or fashion!
Rules:
Have Fun!
This is obviously a JJBA blog, but feel free to use this challenge for OCs and other fandoms! If you plan to modify the prompts, make different graphics, or make your own version of the challenge for a different fandom, be sure to credit this blog or link back to this post!
Mention @fashion4standusers in all your posts to give credit! You can also tag your posts with #ffsufashionweek, and if your work is about JoJo, I would love to share it on the blog. If you post outside of Tumblr, include a link to this post!
Don't think you can do it in a week? Want more time to write longer fics, make more detailed art, or just develop your idea more? No worries, just work at your own pace! The concept of the challenge is a reference to the various Fashion Weeks that happen around the world, but by no means is it restricted to any real time frame!
Only want to write or draw for a few of the prompts? Maybe only one? Wanna work out of order? Go ahead! This is a challenge of course, but if you just aren't connecting with some of the prompts, don't force it!
Feel free to use the ideas you come up with for this into more in-depth works!
It's never too early or too late to give it a shot, and I'll always keep an eye on tags and mentions for new additions!
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fl0atingbubbles · 6 months ago
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Want to be a part of an Indi animated show??
yep, that's right! I'm working with some friends on an indi animated show inspired by all those who came before! The concept has been building for around a year now and we've decided to start looking for some more artists and writers!
The show is called ZOMBIECORE!
ZOMBIECORE is a horror mystery show about a zombie bunny in a city of cannibal demons! Follow her as she searches for her killer through the 5 districts of Ghastown!
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(click on the images to see them better)
Now before I go on any further;
‼️THESE ARE UNPAID ROLES‼️
This is just a passion project that we are working on in our spare time, if things progress further there might be payment down the line, but that is extremely far away and not at all guarantied. If this does not work for you, don't apply!!
info:
anyway, onto the details! We're looking for concept artists/animators as well as writers for the script!
artists/animators will be (you don't have to be doing all of them if you're an artist, just what you're comfortable with!):
- making visual concepts for the show's overall look - character designs - background/location concepts - animation/movement concepts - and anything else that comes up!
this role could also evolve into you helping out with backgrounds, storyboards, or animations when we get further along!
Writers will be:
- planning the episodes - writing the scripts
yep that's about that! some important things for you to note before applying tho!
- this is UNPAID (like i said before) - you only have to do work you're %100 happy to do and take breaks whenever you need - you can drop out whenever - you don't need a specific skill level. We are accepting every and all applications from expert to beginner! so don't feel like your art isn't good enough <3
I'm working as the animation director and a Co-writer, so I'll be there to help with whatever role you have, and if you've been following me for a while you know i don't bite.
How to apply
- Have discord (no way around this) - Send me a DM on discord (user Fl0atingBubbles) - if you want to be an artist, please add examples of your art! Anything animation or concept based would be loved, but any art will work!
Once you have sent me a message I will look over your application and send it to the director (their name is Bloom)! We will then decide if you're allowed on the team! you might have to talk to Bloom before you can join just to check if you'll work, but they're super nice lol
after all that you'll be welcomed to the team and can start helping out!!
If you have any questions about this please ask and I'll give you the best answer i can!!
✨Also, if you guys could share this post around or tag anyone you think would be interested, that would be great! we'd love as many eyes on this as possible!!✨
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Tip for Comic Artists+Writers
(If you don't do this already!)
Draw in ballpoint pen. In a notebook.
If you're like me and you struggle to plan your script in a word processor, or you struggle to "storyboard" or even sketch in a digital art program for your comic...
Don't do that part! At least, not yet anyway!
Scribble and sketch and doodle your characters, and their lines of dialogue, wherever you want on a piece of notebook paper, with a ballpoint ink pen. You can try and figure out the comic panel configuration of a page if you want to do that, but otherwise I recommend you don't do any panel-planning yet... in order to not limit yourself to a single page in the story. Draw the first and last scene in the same page, or only draw the witty one lines you had in your head that made you want to make this comic!
The benefit: there's no pressure to get it perfect!
Don't like how you drew the hands? Well scribble it out, or ignore it; it's not the final draft by any means. You're just getting the idea on paper so you can visualize it! It's the best way to practice what emotions you're trying to convey, or the positions of the characters, without worrying about if it's "good" or not. It gives you the freedom to make mistakes, so you aren't paralyzed by the possibility of making those mistakes and the trouble of having to edit them.
You can use a sketchbook or a pencil, but for me, this defeats the purpose of letting myself experiment and make mistakes with the art/dialogue. You get visual representation of what you want to work on (scribbled out hands tells me, "be sure to practice hands and gestures!"; Stricken out dialogue lines tells me, "yep that's not how I want him to say it. Maybe I should practice a few different variations of that line?")
Their faces can look wonky, their word bubbles can be poorly placed, and the dialogue can be absolute "cringe"... and guess what? It doesn't matter because first of all, it's hilarious what you can come up with when you let loose, but second and most importantly, you're getting your ideas down in writing and on paper!!!
--additional note: it gives you so much for you to reference from as well. I recommend letting the notebook be your central spot for experiments, concepts, story ideas, notes, reminders, and important details for your story/comic/graphic novel so it becomes a personal reference guide for you (and maybe somewhat of an encyclopaedia?) :)
I hope this is helpful - it has been for me!
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mysticode54 · 5 months ago
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I stumbled across a Japanese article where Fumito Ueda, Yoko Taro, and Keiichiro Toyama had a publicized discussion about their careers and the video game industry as whole. This discussion was organized primarily to celebrate ICO's 20th anniversary in late 2021. So the folks over at Den Faminico Gamer requested concept art from all across ICO's development cycle to present throughout the 3 pages of conversation. And I don't know who was responsible for the task of transferring that, but they gave them A Lot of concept art. Many of these sheets have not been shared by genDESIGN's twitter, or really seen on any other site to my knowledge. There's some exclusive stuff in here. And even if they were seen somewhere before, I still want to translate them to the best of my ability and share the info. So I'm going to guide you through the sheets I found the most interesting. I'll also try to provide context for any cut content and musings on the lore elements being spelled out on the page. [Spoilers for ICO under the cut]
CUT AREAS
Jail
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[I've decided to leave the original page untouched in all my translation images, and keep all added text to the black bars at the sides. I'm also including plain Japanese text in dark grey, just so everyone is clear on how I am interpreting the handwritten notes.] This area is titled "Jail" or "Prison" and it was to be put on the second story of the East Arena. This means that, in early designs, the leftmost door was meant to be opened on arrival. It seems you would navigate the diagonal water slope, make it up to this area, and briefly move outside for the sake of slipping into one of these locked cells. After doing so, you move a shelf aside, find the sword, enter a fight, and then use the sword on the rope holding the far right arena door. Having a jail cell next to the arena is very intriguing from a narrative standpoint. Were the cells for those who broke the rules set in place by the arena's organizers? Or was the arena always intended to be sparring matches between criminals and outcasts? Why is the only way onto the balcony found through one of these cells?
Boatshed
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[In the black bars, text relating directly to the contents of the sketch will have drawn elements next to them, so you can better see what translation is paired with what part of the drawing. If it ever gets confusing, shoot me an ask and I'll clarify/edit the post.] The day after drawing up the concept for the Jail area, the team sketched the Boatshed, which was also cut. This area is reflective of an earlier, less bombastic ending to ICO, which Ueda briefly mentioned during Sony's "Great Scene Sharing" campaign in 2011.
Also, to be honest we weren’t planning to have the castle collapse entirely like that. We were originally thinking to have the ending of ICO be much more modest, but somehow it didn’t give you a feeling of resolution that way. And so we decided “Ok, let’s make everything crumble into the sea then.” (laughs)
The most intriguing aspect of this cut concept is a kind of Idol Fence Gate that reacts to Yorda in the same way as the Idol Doors, only in this case it is powered by a mask. The mask's face shape is somewhere between a man and a bull, with the moderately sized horns completing the animal resemblance. There seems to be a gem or circular marking embedded into the forehead as well. The text makes mention that the gate 'listens' to the mask (assuming I'm translating that correctly), so perhaps it had a specific auditory or musical cue planned for when it reacts to Yorda? But perhaps not. A concept page like this would be the perfect place to write that idea in clear detail, after all.
Heroine Room Connection
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This is not exactly a cut area, but it is certainly a heavily altered one. This spot would later become the floor of Spiral Staircase, where Yorda is held prisoner in the first act of the game. We can see this intention by its proximity to 'The Heroine's Room' and the series of Idol Doors set up as the introduction to Yorda's unique power. (There's even a sketch detailing how this arrangement of four idols are supposed to part when opened, and it matches up with the movement of the idols in Spiral exactly.) The most notable feature of this area seems to be a set of stairs leading up into a small room with a trench in it. In the trench is a box and a small crevice in the wall. The crevice is labelled 'Heroine', which, to me, implies that Ico might have been able to see or hear Yorda through this crack in the wall. But since this room is a dead end, I imagine you use the box in some way to activate the other set of stairs, which seem to have both a upward and downward status depending on whether you've solved the puzzle or not. This is very similar in concept to a puzzle presented elsewhere in the final game. At either ends of the room are two doorways. One direction is labelled 'Ko Building', which we will discuss later in this post. But the entrance to this room is through the Ritual Room... which we also have concept art for!
Ritual Room
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Similarly to the last sheet, this sketch depicts elements that would end up placed elsewhere, but the overall design of this room was cut. The Ritual Room was seemingly designed before the team had come up with the final design of the Altar Room. The Ritual Room bears many of its elements, but has a much larger scope and seems to serve as a junction between several parts of the building.
Common elements include:
The floor raising and lowering to open a path to the Stage 13 Elevator. The notes even clarify that this will only occur in the game's "2nd act". In this version of the mechanism, a handrail rises up when the floor lowers.
Capsules in which to place sacrifices. Though they aren't clearly depicted, they seem to be embedded into the ground, rather than standing up.
Restricted access to the high up Idol Doors. In the final game, they lead to The Queen's throne room. Here it leads to Proto, the earliest room designed in the game. It's unclear how you earn access to the doors, but the 'OFF' label indicates that the stairs must rise, or else it remains a vertical wall.
But one big difference that stands out is the palanquin-like structure at the center, which reminds me of the structure that surrounds The Queen's throne. Given the title of the room, we can infer this was meant to be the spot where the Queen's ritual would be held.
Notes in the margins indicate two innocuous, but fascinating things: - The note regarding what might open the Idol Doors for the village men likely marks the conception of The Queen's Sword. - Yorda's voice was meant to be heard from this room, and she would've been singing. She doesn't get to sing to herself in the finished product, though I think that characteristic fits her well.
Flowchart of the Second Half
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Once it became clear to Ueda that the ending had to be more resolute and bombastic, they devised the Main Gate Event and laid out a plan for all the places you would traverse on your journey to the throne room. You might notice that locations like Cliff Cage, Cogwheel, and Pipe have different prototype names and some visual differences. The first location on the journey back, later known as Cage, is titled 'Ruins'. It seems to feature a series of overhang structures jutting out from the cliff-side. Presumably, these would catch Ico after his fall. The titular cages of the present incarnation seem to be absent, but we can see them close by, in the area that will become known as Cogwheel. Instead named 'Subterranean Lake' in this document, Cogwheel seems to lack any of its characteristic mechanisms. In this sketch, one of the cages seems to have fallen from the ceiling into the water below. In the final game, we move from Cogwheel to the outer edge of the island, where Ico clings tightly to the ridges of the cliff-side. But in this concept art, all of that distance is spent on a new area, completely cut from the final release, called 'Trolley Jump'. It seems the trolley would make a second appearance in the game's puzzle design and Ico would have to build up momentum to make it over a huge gap in the tracks. The Pipe area is named 'Ravine' instead. And the metallic platform is set far lower than it is in the final game, where you can just walk across it to make it to the elevator. Here, you must descend onto it and then climb up into a cavern, once you make it to the other side. You might've also seen that the the Old Bridge is titled 'ICO Bridge' in this document. This is especially interesting to me, as the name ICO seems to serve a different purpose here than you would expect.
What is “ICO (イコ)”, really?
Kenji Kaido has stated in the Japanese Guidebook for the game that the name 'ICO' was just the title, and initially, was never attributed to the boy protagonist (Page 82). He was nameless and only referred to as 'Boy', much like the protagonist of The Last Guardian is currently. The game's filenames, the concept art, and even Kaido's own presentation of the E3 2000 demo to PlayStation Underground, back this sentiment. The term 'ICO' is never attached to the boy before June or July of 2000, when US gaming publications reporting on E3 2000's demo started conflating the title with the protagonist's name. Seeing as this is dated in March of 2000, it's safe to say the use of 'ICO' here has nothing to do with the boy. So what is it about? Ueda did also say that the name was a shortening of the term ICON... but I have additional evidence suggesting that in this specific instance, it was not serving as an abbreviation for 'ICON Bridge'. Take a look at this rough overview sketch from the margins of a different concept art page.
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Aside from the points that indicate land and sea, the labels that plainly stick out are "イ棟" and "コ棟".
"I Building" and "Ko Building". We saw that last label earlier in the Heroine Room Connection section.
Knowing this, we can safely infer that it's called イコ Bridge because it connects the イ and コ buildings... But then why are they split in that way and labelled イ and コ? I still don't have an answer for this, though I do feel like the divide is related to the separation of class. The イ building is dedicated to The Queen. It contains both her daughter and the sacrifices she needs to complete her ritual. It's where her throne is. It's where she resides and does her work. Meanwhile, everything on the other side of this bridge seems to have been built for a larger populous.
Benches, recreational areas, spectated arena matches, a waterfall, a courtyard, a ballroom with a massive chandelier! You don't build a front gate and a bridge to the mainland if you never wanted people to enter... This place undeniably once had people who lived and worked here. They were all designated under the コ building. I have to imagine this is why a distinction is being made, but beyond that, the reasoning for the titles remains a mystery. If someone has further insight into Japanese linguistics or culture, and have additional guesses as to why, please let me know.
Cut Boss Fight
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In the West Arena (labelled 'R' for 'Right' in early development), there was going to be another raised cage event. Only this time it would take the form of a boss fight with a massive shadow that overtakes the floor and splays black tendrils through the air. Interestingly, there is already an overhead bridge in this image, but rather than magically appearing in stone segments, it's instead an ordinarily constructed wooden bridge. Here, the notes detail a different kind of puzzle element: Wire. Which, unlike ropes, cannot be cut by the sword. The same note indicates that wire is holding the left and right doors in place. While the concept art doesn't detail it plainly, I believe the only way past this room would be to pull on the "Idol Handle" that the boss is covering. Wire is also presumably being used for the zip-line running across the arena, which is an interesting component to say the least. The vision I'm gathering is that you'd ride the zip-line, hit X at the right time to drop down onto the overhead bridge, run over to the balcony where the 'Cage Switch' is labelled, and activate it to impede the boss. How it is then defeated is less clear. It's also unclear where Yorda would have been throughout this encounter, or if there would be additional enemies trying to drag her into a nest. Its possible the boss itself would be programmed to capture her with a tendril, and itself act as a nest by dragging her into the depths of itself. But we have no evidence one way or the other. [Ok, that's all the stuff I have to present for now. Keep in mind that there's more to see and translate in the article I linked at the very start. This post was only scratching the surface, despite the amount of material we covered. With that in mind, thank you for making it this far.]
Support
Now is as good a time as any to mention I've started up a Ko-Fi, so people can choose to support the work I do to uncover and present obscure info like this. There is, of course, no obligation to give me anything. The tips just help me get a bit of financial security in return for my efforts.
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smehur · 3 months ago
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Drarry fic recs #4
Marginal Notes by @blamebrampton
When you're 18, and nothing is as it was meant to be, sometimes it can be hard to let the right people know what you are thinking. Thankfully, Draco Malfoy owns a quill.
What a delightful story! I loved the thoughtful, grounded, calm Draco and how well he applied his wit (and the penchant for fixing things?) to solving other people's problems. It's a bit on the side of wishful thinking - I don't really believe someone could change that much over night - but it's nice wishful thinking that I enjoyed and would happily inflict on myself again. Among other things, I enjoyed the crisp, flawless writing. It's not often the editor in me wouldn't change a single word in a fic. I very much plan to read BB's entire catalogue.
The Boy from the Piano Shop by @soliblomst
After going blind in a reckless attempt to avenge Ginny's death, Harry battles with severe depression. One day, he stumbles upon a quaint piano restoration shop in the heart of London and meets the owner, a kindly old man, and his introverted young apprentice, whose voice sounds strangely familiar. As Harry and Draco slowly reconnect through private piano lessons, the small workshop becomes Harry's refuge, offering him a glimmer of hope in a world without eyes.
Finally got to read this fic everyone's talking about. And for good reasons! It's heartbreaking and wholesome, starkly realistic and hopelessly romantic, all at once. I'm often annoyed by shallow depictions of low self-esteem that goes with depression, especially when it's used as an artificial obstacle in the way of romance ("I'm not good enough for you, so even though I love you, I'm breaking up"), and this is one of the few stories (by which I mean all my reading, not just fanfiction) where I could completely believe it, and sympathize with it. (Bonus points for not being used as an obstacle in the way of romance.) The general lack of obstacles in the way of romance was incredibly refreshing and welcome, as was the lack of drama around the revelation that Harry Potter is secretly friends with Draco Malfoy. Everything is very mature, to the point where I think the story would be better set in their 30s than in their 20s, but I didn't mind. Harry's grief is all-present and at times, harrowing, but never gratuitous, and it's well-balanced by the peace and joy he finds in Draco's company. The two scenes where Draco unexpectedly dons a scarf are etched in my memory forever. An incredible piece.
i stay by @hogwartsfirebolt
The darkening sky is dangerous for the shape of Harry’s desire, it makes it seem reasonable, as though it were a natural conclusion of having Draco once again within reach, rather than the mirage it actually is.
I said it before, and I'll say it again: this fic is exquisite. Tense and tender in perfect proportion and filled with a dazzling array of sensory details that painted each scene like a work of art. Although I could see what was coming in the end (thanks to expert foreshadowing), the finale still stole my breath away. A wonderful read!
All Life is Yours to Miss by Saras_Girl & podfic by originally
Professor Malfoy's world is contained, controlled, and as solitary as he can make it, but when an act of petty revenge goes horribly awry, he and his trusty six-legged friend are thrown into Hogwarts life at the deep end and must learn to live, love and let go.
Oh, this was such a joy to listen. I think I had a smile on my face for the whole duration of the podfic (about 12 hours), minus the few minutes when there were tears instead. I don't know where to start with the praise. The meticulously constructed world of Draco's self-imposed loneliness? The supporting cast of interesting and well-rounded original characters? The tangible, eminently relatable trials and tribulations of a teacher's life? Or maybe the deceptively simple concept at the root of the story, allowing Draco to break out of his shell on his own? Oh, how I love this gentle, fragile, vulnerable Draco hiding behind impatience and aloofness and his sharp tongue. And the fearless, unstoppable Harry, his bouts of bad temper and his naked honesty. And Stanley, with that inevitable, ill-timed tack-tack-tack! Everything felt so true, so real, so close, I felt just as exposed and frightened as Draco, just as desperate at his inability to make a move. I know I said this half a dozen times by now since I started reading fic in this fandom, but I can't help it. This may be the best fic I've ever read.
Correction! The best fic I've ever heard! The reading was impeccable, possibly the best I've heard so far, and infused the story with even more life and love and laughter. A beautiful, unforgettable experience.
Heartbeat by @saxamophone (eight_of_wands)
Harry hates Draco. Draco hates Harry. Only it's not hate, not even a little bit. Featuring: a cooperative independent study, golden hour on wrecked sheets, water from fountains of dubious origin, purple Mardi Gras beads, and a bird with silly legs. Also featuring: heated arguments, infidelity, unquenchable desire, and heartbreak. Over and over again.
I'll be honest: this fic did not grip me at once. I could even say I struggled through the first few stances. But then came the understanding of what "I hate you" means and I read on with eyes wide and heart thumping (Malfoy, Malfoy, Malfoy) and I was so very richly rewarded. Among all the things I loved about it, the most memorable are the incredibly vivid images and impressions of New Orleans, and the moment of searing, all-consuming jealous rage that I regret to say I could relate to all too well. The confrontations were exquisite, the dialog sparking with tension and more importantly, with truth. There's no melodrama here to create suspense, it's all raw and real and indeed, heartbreaking. But hearts can mend. :)
Many, many, heartfelt thanks to all the authors in this amazing fandom and to all the readers helping spread the word. 💞
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shinyzango · 6 months ago
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So, about that "A Steampunk Carol" graphic novel...
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I totally did not forget to make the post about it like I promised I am so sorry.
For those who are not familiar with it, long story short a while ago I came across a Kickstarter project for what seemed to be a steampunk adaptation of the Nutcracker story and was bummed that I missed out on it and wasn't able to support and secure a copy for myself, but a fella made me aware that it did actually get published in Italy a few years ago, and that it was sold on Amazon. And after discovering that there was literally only one copy left, I bought it on a whim to both read it and to hopefully attract more attention to it for reasons I'll discuss in just a bit.
I'm just going to say that I'm very back at writing reviews so apologies if this doesn't say anything at the end or if you didn't get the answers to your questions dkfjgn
Alright, now for the book itself.
First things first, the story. I won't go into details right now as I do not want to spoil folks in case this does get released in english to a wider public, but I can add a Spoilers section in the future where I explain in detail what happens if I get asked about it.
The story, like I said, is an adaptation of the Nutcracker And The Mouse King, but it is quite different in many elements, and spices things up quite a bit, especially after the introduction.
Sadly it feels quite rushed in its execution imo, I assume it's because they had to fit everything in a single volume. Which is a shame because there are many concepts and ideas that are very fascinating and interesting, both for the plot and for the characters themselves.
Speaking of the characters, they are quite unique and interesting.
The main kid, Caitlin, who is the Clara/Marie of the story, can be a little sassy, but she still feels grounded and has a good balance between putting down her foot and being nervous about the situation. I don't mind her character.
The Nutcracker, who is only called Schiaccia (just a shortened "Schiaccianoci" which is nutcracker in italian. I assume he's called Cracker in english if they kept that logic), feels solid. He's a loyal soldier, skilled but does show hints of insecurities. A good lad.
The mice are great as well, I'm really intrigued by the lore they cooked up for them, and the Mouse King is actually not bad, and I like what they did with his character.
There's also another supporting character, a tin soldier who goes by Sergeant Idle. He is basically a companion to the Nutcracker. He is basically a plot tool, helping with the backstory and moving the story forward, but not in a bad way. He's very enjoyable.
I would have loved to see them all explored further, but like I said it all feels rushed probably because it had to stick all in a single volume. I don't know if the authors ever considered this to become a series or if it's just a one-shot story, but I would honestly love to see this evolve into a series, if only because I love the characters and I would love to know more about the lore they cooked up for it more in detail, letting all the elements have the time to shine.
Moving on to the graphic...
I love Lorenza's art style. It looks very sketchy, with a clean roughness to it if that makes sense. And I really like all the designs of the characters.
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(Apologies for the glares, I tried my hardest to limit them as much as possible. also ngl I'm giggling a little seeing how Schiaccia looks similar to my Hans skdfkjhn)
All in all, I really like this adaptation. It's unique and enjoyable, if only a little rushed.
Like I mentioned before, this was Kickstarted a while ago to get properly published in english. It was successfully funded and as far as I know, they're currently in the process of printing copies if not even shipping them for the backers. I still don't know if the folks at Last Ember Press are planning in making it available to purchase outsite the Kickstart, but I really hope so because I do think this deserves to be available to everyone.
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byghostface · 6 months ago
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Hi byghost I made a post about trying to make some gravebird/Daminika fanfics but I don't have any good writing ideas, and someone said to ask you for some, so if you have some that would be great.
Hi there! Here are some ideas I have now, these are for inspiration so you can be more creative and flexible with them. Just credit me if you do use some of the major concepts (especially AUs)! ^ ^b
Canon diverse (divergence from comic)
Different ways of getting into detention in Gotham High— Damian's bullies gang up on them in the cafeteria (making fun of their looks, accents, or something). Nika gets into a fight with them and Damian advocates for her immediately (join the fight too).
— Or they didn't make a scene at the cafeteria, they bait the bullies into the fight at other places.
Sort of girlfriend and boyfriend (Nika makes a friend)— Erica sat down at their table and asked Nika questions. Where's she from? Is she an albino? What's her relationship with Damian? Is Damian asking her to be here? Is she a transfer student? (Damian wants/attempts to shield Nika from Erica's questions but Nika is quite amusing to answer her). Nika's answers are vague (she teases Damian when Erica asks about their relationship), and leave Erica pretty confused.
Spare days— Nika goes to Gotham High undercover with Damian through the first few days (how Damian's school days look like, Nika meeting more teachers and students, Damian making excuses for Nika) before confronting Principal Stone (Hypothesis they already resolved Shush and Manbat's situation, Bruce is saved and Ms.Hall tolerate them).
(The above ideas can be separated fics or combined in one fic)
"They are oomf on Chirper, but irl neither of them knows"— The timeline is flexible for this one.
In general (just in some scenarios)
They on a date at Damian's favorite places/restaurants, and they doodle on Damian's spare sketchbook while catching up.
Nika found out about Damian's sketches of Vane and Noir.
Go on a date (anywhere,your pick).
Damian introduced his pets to Nika.
Damian slowly introduced Nika to Talia/ Bat family members.
AU
Art club romance (shojo manga silly style, loosely inspired by Princess Knight)— Parallel to Damian's manga (Hana and Ren). Damian, the youngest son of the Wayene family (Robin and heirs of the League of Assassins). Nika, fostered child of Lord Death Man (the infamous Yakuza leader within the area).
Nika is sent by Lord Death Man to Damian's school to undercover/spy on Damian, so she can hold down Robin while Lord Death Man confronts his greatest nemesis- Batman. As Nika joins the art club and is friends with Damian, she can't help to betray her mission and fall in love with him (she keeps letting Robin get away when they fight in the field, and he does the same for her).
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I'm very much attached to this one AU cuz I still have some WIPs (plans out panels and little dialogues)for it, and some of them are out of context. You can ask me for more details about this AU if you are interested (ngl I'm kinda hesitant to give out this AU but I think ppl still can do their own spin on this concept).
Idol— [established relationship] Damian as Nika's bf (secret relationship) and showing support at all her concerts. At the last concert on tour, Nika brought him onto the stage and public their relationship.
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—[slow burn] Shadow by her sister Mila's successful idol career, Nika had a big fight with Mila and fell out with her family (her grandpa died and she gained powers yada yada). Without her family's support, Nika ran away and sought out Lord Death Man for guidance and became his undefined foster child. Backing by LDM's crime empire money, Nika is sent to the same public high school that Damian goes to and spies on Robin (similar to the art club au plot here but without falling in love first).
They soon become friends in the art club and do projects together, and after learning about Nika's dream of becoming an independent idol, Damian decides to help her in whatever he can, whether it is songwriting or stage outfit designs (he tries to resources/consult his family's talent to help Nika). Nika is supportive of Damian's dream of publishing his detective mystery comic/novel. They are each other's biggest fans (they are pinning).
(They finally fall in love after accomplishing Nika's first small concert successfully)
Damian and Nika who crushed on who first or who fell in love harder in the story is your choice, I don’t make the rules.
Thanks for the question and reading, I don't know if any of these ideas are helpful but have a great day, and good luck with writing!!♥️✨
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allastoredeer · 6 months ago
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If it's not too much work, could you share what your outlining process is like? I always feel a little lost when I try outlining my fics and I know the process is different for everyone but I feel like it would help to know what others do. Every time I try to google help I get processes for original novel writing, and it doesn't feel as applicable to writing a short fanfic.
I would love to :3
There are actually a few different ways I outline, and sometimes it depends on the length of the fic and how complex the plot is.
I'll use one of my saved radiostatic prompts as an example (it also gives me an excuse to sit down and actually outline it hehe)
So, sometimes just the prompt itself is a good enough outline for me (this is dependent on how long I think the fic is going to be. If it's short, sometimes the prompt itself works and I don't need to go in-depth. I say "prompt" but that also can mean a specific scene in your head that you want to write, or a concept, or even a piece of fan-art that inspired you).
Here's the paragraph prompt I wrote for this radiostatic one-shot/short fic (spoilers, I guess):
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So sometimes, just this is enough for me to start writing the fic (my prompts do tend to get a little big because I like to add a lot of detail - about the scene or concept that grabbed my attention - so that I capture all the vibes and emotions that I want to incorporate.
But sometimes, it helps to go more in-depth so I'm not overwhelmed trying to get to the part of the fic that I want to write (NOTE: It is totally fine if you write out the scene/parts that you want to write the most, even if it's in the middle or the end. You can always fill in the blanks after. Or you can just post the scene you wanted to write without adding more. It's up to you).
I like to figure out what scenes happen that lead up to the parts I want to write, so sometimes, I'll make a bullet-point list of chronological scenes, plot-points, and details. For example:
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And etc... you continue on until you've hashed out the sequence of events that take place in the story. This doesn't have to be super detailed (it can be really brief and to the point) and doesn't it have to be super clinical either. Just have fun and write down whatever silly thoughts you have in your head.
You bullet-point list can be as simple as:
Alastor goes downstairs to do exercise.
Vox shows up to do the exercise as well (invited by Charlie)
They get into an argument about modern technology.
Vox leaves.
It's really just about putting down the sequence of events starting from the very beginning to the very end. You can keep it simple like the above example
OR
You can make it even more detailed by doing an in-depth summary of the fic, scene by scene, plot point by plot point, until you get to the end (this is what I usually do because it gets everything planned out and on the page, down to the smallest details). For example:
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And then it goes on like this until I've outlined the entire fic. You can be silly with this. Just have fun. Let yourself ramble and get all you're ideas out. Don't try to stick to a rigid plan, let the story flow naturally.
Then, once I've finished my outline, I use it as a guide as I write the rough draft. The thing about outlines is that you don't have to follow exactly what you planned. It's okay to diverge or adds things or cut things out. It really is just a loose guide to help you through the events of the story and get your thoughts on paper.
Additionally: You don't even have to fully finish the outline if you don't want to. Sometimes you get half of it done before you want to start writing, and that's fine. The rest of the story will reveal itself as you go.
If I'm doing a multi-chaptered fic, sometimes I'll break the overall idea of the story into pre-determined chapters and summarize it section by section. Or, I'll just be a maniac and summarize the entire fic in one big, super long, super detailed block of text. Another staticradio fic I'm currently outlining is 16,152 words long and I'm not even close to being done. I expected this fic to get super long and complex, so writing it out in a very chronological and detailed manner helps it feel less daunting. AND now I have every plot point, twist, emotional scene, and bit foreshadowing planned out and already placed where I want it to show up in the fic. It's great. It makes me life easier when I actually buckle down and write the rough draft.
Just as a final note, I want to say that everyone's process is different. This is how I outline, but I know it won't work for everyone. It's all about finding what method works for you.
I'll say that one of the most important to do while outlining is simply having fun with it. Make it your hype list. Make every scene you jot down a scene you're excited to write. Make yourself want to write it so it doesn't feel like a chore to slog through.
Best advice I've ever recieved: If you're bored writing a scene, the audience will be bored reading it.
Have fun and write the story you wanna write 👉👉
Hope this helped!
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squidpedia · 9 months ago
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Hey! How do you do lineart & Sketches???
You’re one of my biggest inspirations for drawing and I really love your art style!
UM??? THANK YOU?? I 🥺🥺🥺
I’ll try to word this as best as I can but I am honestly terrible at text descriptions/explanations sometimes, so I’m sorry if anythings unclear or odd. My process also varies sometimes depending on the artwork
Sorry for somewhat long answer ahead!
Usually for any artwork that I know will take a longer amount of time, I start with a really quick 1 minute sketch to get the proof of concept down. It doesn’t have to look good and the proportions may be very off and really messy but thats ok, my main goal is just to get the whole idea down and interpret it again later. I write notes next to the sketches sometimes if I have a specific thing I want to include later like for the coloring or lighting.
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After that, I usually make a revised sketch on top of that and keep tweaking or redoing the sketch until I get something I like. This is also where I reccomend you start checking proportions and flipping the canvas. The first and third image had to be revised before I was able to make lineart I was happier with. Some other times I just jump straight into the lineart if I think the sketch already looks ok (but this is kinda risky as I usually end up having to resize a lot of the lineart later when doing this, which can end up dropping the quality of the selected area and making it slightly blurred compared to everything else. Sometimes I just end up redoing the lineart entirely for the selected area when this happens).
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When coloring the lineart I try to mostly color lines that exist inside the silhouette of the person, but I’m also kinda loose with this rule and also will color anything on the edges if I think it looks better in a certain instance.
I’ve been trying to keep my lineart much thinner and enjoy using Procreate’s ballpoint pen for lineart. For sketches I usually use whatever feels most satisfying or convenient or just try a new brush for sketching to spice up my process every now and then.
In worst case-scenarios, if I’m really struggling to get something I like when sketching, then I just keep redoing the sketch and trying to figure out what I don’t like about it. The undertale the musical gif had something around 6 redo’s before I finally liked it enough to give it lineart
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Sometimes I also try making quick messy color mock-ups of my sketches to plan out colors or specific effects for later to test what colors I like and what I think would look good for later. I also might write notes if there’s any extra details I think of that I want to include later
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Thats everything I can think of, I hope this helps and sorry again for this being a pretty long answer, its the best way I could think to explain my process, but I hope its a bit helpful at least!
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passportclown · 9 days ago
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So,, I got some input on my Shockwave in the replies of this post that really helped with my characterization of him for my AU!
Originally, my Shockwave was a Senator who wanted to prove that all Cybertronians, regardless of class or frame, were equal. And to prove that, he'd dissect them and study their frames to see if there was any physical difference (specifically in the spark) that proved an innate superiority or inferiority.
When he presented it to Sentinel Prime he was (rightfully) deemed insane and told to 'knock it off' because he had a genius mind that they didn't want to go to waste.
Instead he made a public broadcast showing off his research, and proclaimed he'd dissect Sentinel Prime as well to prove not even a Prime has an innate superiority.
Here's where I'm changing things!
Originally, he was forced to undergo an empurata (to conceal his identity so he could still perform experiments for The Prime) and had emotional inhibitors installed (in my AU shadowplay isn't really a thing, but there are inhibitors that can limit or dull emotions).
Shockwave fled because, realistically, he knew after his public broadcast proclaiming his plans he'd definitely be arrested. And because he fled instead of barricading himself in his office (which he did in the previous iteration), he gets to keep his original personality! (Which I talked about in the post linked at the top.)
This way I can keep the goofy scientist, but still have his hubris and twisted experiments be his eventual downfall without using the empurata.
Instead of undergoing an empurata, he meets Soundwave while on the run (who he still met in his previous iteration, but the circumstances will be different this time) who encourages him to switch to a combat-based frame so he can join The Decepticons without being useless on the battle-field. (Soundwave is the Decepticons spy and recruiter, and he knows of Shockwave's circumstances and potential usefulness already)
AND! Here's the perfect part! My Shockwave is constantly accidentally infringing on others copyrights, because he's a genius BUT everything he comes up with has been done before, (Which isn't a problem when you're a Senator who can buy the copyright, but IS a problem when you're a criminal working for a future Warlord.)
His new body he makes for himself, resembles an empurata victim.
It still fits with his characterization! Because, again, he's an objective and genuine genius, but he never comes up with original ideas!
'Faceplates are unnecessary, I'll just install a complex optic capable of scanning instead!' Etc, etc,
And the end result, is this:
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I'm pretty anxious to post my art, but I'm proud of this concept for his design. It's just messy sketches, and I have a few more ideas jotted down, but I think it fits him well! (I have no idea how to properly color or render, but I can sketch and do decent-ish line-art, I think.)
He wants his body to be functional and powerful, but he doesn't really know what a warrior looks like because he was a privileged senator.
So he installs claws, a massive gun, a loincloth, thick frame for tanking attacks, etc.
But also the classic Shockwave appearance, which is the classic 'empurata' appearance.
(If it wasn't clear, this Shockwave design is based off TFP, TFA, and G1/IDW)
After I design Soundwave, I might draw a comic or write a short story showing his reaction to seeing Shockwave's new body. (It would be silent amusement mixed with bafflement.)
-
But I'm really happy with his new iteration for my AU! Thank you to the people who left suggestions and recommendations for different approaches!
I might make an actual post going over the actual story in detail and going over some parts I glossed over, but I was just so excited with my new ideas for him that I just had to write it all out!
But I'll definitely be making a post going in-depth on his personality in the future!
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daikizen · 5 months ago
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Hi Hi quick question cus I'm trying to get as much advice as I can get😅😅
Lore and planning how do you plan out certain plot elements do you have a writing process for it? along with concept art what was your process behind concept art and settings.
This is really my first time doing digital art and fully planning an AU and I just needed a little help when planning my AU!
Thanks for asking! It really depends on the scope of your AU, or whatever you're working on for that matter.
There are many different ideals to consider when it comes to worldbuilding but I tend to start with the characters first and then build the world around them. Over time, I can add some extra things to spruce up the world, but I always remember that whatever I add to the world has to be meaningful to the story at some point.
It's okay to not have EVERYTHING fleshed out before you start writing. Just have the most important aspects of the world made first, and build around those things. Should you want to expand the world later, do so should the story call for it.
I'd say have and outline of your story ready before you get too deep into worldbuilding. It'll help keep you focused on the story without getting too distracted by menial details you can add and consider later.
I'm pretty safe in this regard as I have quite the encyclopedia of Original Lore that I tend to use for all of my creative works, so it gives me a good foundation I can use on any project. You may not have this, and starting from scratch is difficult, but all you have to remember is stick to your story, themes, and characters, and build around them! :)
As for concept art, I tend to do a lot of sketching, most of my concept art is drawn in my sketchbook first and then refined digitally. As for what I make concept art of, I focus mainly on character design, as it's my strongest suit. Though I'm starting to get more into location design, as well, like floor plans for buildings and maps of important places.
I hoped this helped! And I wish you the best for your AU, too!
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insane4fandoms · 9 days ago
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Hey, friendo! Hope you’ve been doing well!
It’s been a while since our collab, but I think I just realized a cool little detail on both our parts! (By which I mean that I TOTALLY meant to put said detail into my writing. It DEFINITELY wasn’t a nice surprise-coincidence or anything…) 
So, before the story’s climax, ending, and epilogue, you helped me decide to have Ness wear a leather jacket, since duh, he’s an Egopat. Well, that in turn made me decide to describe the leather as cyan because of irl Matt’s blue jacket. 
I was watching some of the FNAF Musical blooper-reels last night. When Matt came onscreen, I finally noticed how, in every single installment, he wears a bright blue T-shirt under Mad’s bear suit. The collar is pretty much always sticking out. Just one more thing for the awesome doppelganger scenario you cooked up, lol. 
And while we’re on the subject of weird parallels…
You always draw Mad with orange eyes. The color orange has plenty of positive symbolism, but it still has just as much negativity. It’s often seen as the color of arrogance, impatience, and wrongful pride. Now, if all that stuff doesn’t sum up Mad’s personality, then I’m not sure what will. 
Now, on another side of the coin: it’s been scientifically proven that the brain associates the colors red and yellow with hunger, since both colors can be symbolic of warmth and energy. Just seeing them can actively increase your appetite. And who exactly has some sinister cravings and was designed with a jacket similar to Matt’s iconic red leather? 
…Yeah, I guess I’m just saying that I could totally see Caliban’s eyes flicking to yellow whenever he gets into his feral mode, only to change back when he’s able to chill out. (Which, now that I think of it, could also reference how, unlike Mad, he's still got a little humanity left despite being so unhinged.) I’ve always loved the concept of unnatural eye colors in human characters. 
Lol, sorry for rambling. Not trying to pressure you into anything since you’re probably busy; I just figured I’d share what I noticed and expand on it a little.
Sorry for seeing this late 😔 trying to bring myself to keep drawing since art block slammed into my gut.
Anyways, I also thought of Ness’s jacket being cyan to correlate with that damn blue shirt always peaking out of Mad’s onesie.
I’m so glad that someone saw Mad’s eye color has a meaning, lol. Other than using orange as a default for Mack as well, Mad’s color was definitely used to symbolize his arrogance and unearned pride. Bro thinks he’s all that, when his many plans crashed and burned without having a backup plan.
Cal and Mad are two sides of the same, rusty, and corroded coin. One has the sliver of copper that still shines brightest when sunlight reflects, and the other barely even shows a spot of light.
Cal still has a sense of humanity, because even with his upbringing and cannibalistic tendencies, he still has family, friends and a partner, something Mad most definitely doesn’t. Cal may still be a deranged killer, but he’s one who still sees the few people (mainly kids) that has nativity and innocence from the shit world. Mad… not so much.
Lmao also imagining those mfs having their eyes shine like cats when you shine a light their faces. Just as scary ngl
The concept of Mad having Ness as his “clone” having what he can’t, happiness, and Mad having Cal as someone who an “equal” to his murderous traits also having what he can’t, family. Two characters who are a parallel to Madpat in so many ways, only connected to what little similarities he grasps onto to justify to want to take away everything, it makes me into a crazy person.
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